Monday, 31 March 2014

P2. Animation Process

The pre-production stage: consists of budgets, scripts, a brief and the concept are all discussed and considered as a rough structure based on your idea. If this is all approved, then the crews get hired.

Concept: is fleshed out more that includes detail and given substance. The narrative is then changed into a visual style of the animation. The focal point of this stage will be what is wanted, needed, and what has to be achieved. This is often done by experimenting and adapting things.Next, the director and storyboard artist come together to create the narrative in a visual form. 

Storyboarding: the purpose is pre-visualizing a motion picture. It is a graphic organizer that shows the types of shots, the camera movements wanted. the art director will develop a style and create the characters and environments. Most of these pictures showing what everything will look like would be drawn. Storyboarding can be done by an individual or in a group, however with a group it will take long as its not an individuals vision. This stage also allows rough guide lines for animators to work within loose restrictions, still giving animators room for creative inspiration.

Sound Track: casting the voices for each character is done by the director and producer until they find what they want. The chosen voice actors will then receive the script and go over the script. sometimes the voices can be all record in a day, but it can go for days, depending on the vision of the director and producer. The editor will then create a sound track example to show a representation of each character.



Modeling: from the original drawings and designs, modelers will begin to make CG examples (computer graphic(ing)) and the characters skeletons that the animator can move each joints creating realistic human movement.


Background: will be overseen by the art director. They are created and added using CG, basic sets will be built up by modelers, then more detail will come after set dressing is added. With 2D animation, the backgrounds will be scanned in and cleaned up on the computers, on the other hand to avoid the process of cleaning up the 2D animation can just be made onto the computers.


Layout: the layouts will be shot and made into a 'layout reel' or edited into the previously made storyboard. In the making of larger, more structured and expensive products there will be often two phases, rough and final.



Animation:all the assets needed for animation is done excluding the backgrounds. Different scenes will be allocated to specific animators by the director. As each scene is completed the director will approve it and will then be added to post production so it can be viewed in context. 


Each scene will built up to create an almost completed running animation. Effect animations will be added after all is complete.


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